About / Product design
Yalcin Goker Tasezen
I am a Berlin-based Product and UX/UI Designer focused on complex B2B SaaS, enterprise tools and operational workflows. My work spans logistics, transportation, asset management, mobile products and responsive web experiences.
Designing across systems
From listening to an interface that can be built.

Listen
Customer feedback, domain knowledge and product requirements.
Structure
Flows, states, roles and information that make the next decision clear.
Prototype
Wireframes, mockups, high-fidelity UI and reusable patterns.
Align
Review with product and development partners through handoff and feedback.
Experience domains
The product environments I know best.
Commercial and operational workflows, transport states, capacity and fleet information.
View Railflow periodRole-based views, data-heavy tables, dashboards, forms and connected actions.
View workflow caseTask flows, research-led concepts and interfaces that remain understandable at smaller scales.
View mobile caseCore capabilities
Structure first, interface detail second.
Operational UX
Structuring multi-role workflows, task states and connected actions for enterprise products.
Research and validation
Using research and usability evidence to define problems and evaluate design directions.
Interaction and UI design
Designing clear hierarchies and interaction patterns for dense web and mobile interfaces.
Information architecture
Organising complex content, workflows and navigation around the decisions users need to make.
Design systems
Creating reusable components, page patterns and visual rules that support consistency across products.
Cross-functional product delivery
Clarifying requirements and preparing flows, prototypes and specifications with product and development partners.
Experience
A practical product design background.
My recent product-design work has focused on rail freight and logistics software, including commercial and operational workflows, mobile task experiences, data validation, dashboards and reusable UI systems.
Earlier roles combined UX/UI design, enterprise asset-management interfaces, responsive websites and art direction. This background helps me connect information structure, interaction behaviour and visual consistency across product and communication surfaces.
Working principles
Useful structure over decorative complexity.
- Make status, responsibility and next actions visible.
- Preserve necessary operational detail without giving every data point equal weight.
- Separate evidence from assumptions.
- Design reusable patterns where workflows share structure.
- Treat technical constraints as part of the design problem.
- State limitations when production outcomes were not measured.
Selected proof
A few projects that show the range.
Next conversation
Working on a complex product?
I am open to conversations about product and UX/UI roles involving B2B SaaS, enterprise workflows or operational tools.
